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DeltaEngine

MVP again!

by Benjamin Nitschke 9. July 2007 13:33
Yeah! I have been awarded as a MVP (Most Valueable Professional) by Microsoft in the Windows - DirectX Category again.
Last year I got this award and each year it is renewed (or not) if you are still great enough ^^

I guess mainly my XNA projects and the Professional XNA Game Programming book are the reason to become MVP again.
But lately I have not done much DirectX or XNA programming, but questions from my colleagues and by email keep me fit in that area.

A nice warm thank you to all people happy with my work and publications and thanks so much to Microsoft for awarding me again.











Comments


7/9/2007 4:31:06 PM #

Congratulation on getting it again!

Tim James | Reply



7/9/2007 5:58:24 PM #

Thanks

abi | Reply



7/9/2007 9:46:08 PM #

Hey congrats man.

Just don't forget us DirectX junkies. I'm still waiting for the Dungeon Quest source to become available on the xnaprojects site ;)

Mladen Mihajlovic | Reply



7/10/2007 3:37:35 AM #

Congrads indeed Smile I myself had my first MVP this year. It is quite an honor.

zygote | Reply



7/10/2007 10:54:36 PM #

Congrats again, but post more articles, blog seems to be dead again, although ArenaWars2 is Gold ;)

I thought about buying your book, but I worked with XNA a little bit and some things are still... odd IMHO. So I tried MDX again, but in the end I am now using XNA, but just without the game class (writing my custom one with a customized contentloader so that I can read from huge .pak files, and I use MDX.Audio so that I'm not bound to XACT)...
- it's much fun (and much refactoring)!

Sir Lantis | Reply



4/18/2010 5:35:58 PM #

Great post! Thanks for the information

us | Reply


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